fitGames

fitGames are a fun way to learn about healthy choices while actively engaging in games to grow in social and emotional competencies and physical skills. 

 

Each 30-minute lesson plan includes:

Get started! Select one of the games below to make learning and practicing healthy behaviors engaging and fun!

Daily Moves

Learners participate in stations representing times throughout the day when they can be active.

Play Game

Emotion Commotion

Learners participate in a game to help them recognize feelings and emotions.

Play Game

Energy Tag

Learners move quickly or in slow motion to show energy levels while playing an offensive/defensive partner tag game.

Play Game

Energy Zapper

Play a game of tag to reinforce healthy ways to recharge throughout the day.

Play Game

Fitness Fun

Learners play the tag game "Fishy, Fishy, Cross My Ocean" as a fun fitness activity.

Play Game

Fuel Tag

Learners play a tag game to spotlight fit food and drink choices.

Play Game

Get Your Zs

Learners toss beanbags (pillows) to highlight positive bedtime-routine choices.

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Gotta Goal?

Learners work in pairs to set goals during a throwing and catching activity.

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Greetings!

Kids play a tag game to practice ways they can be mindful when greeting one another.

Play Game

Memory Power

Play a memory relay game and learn that physical activity powers your brain!

Play Game

Mood Moments

Learners participate in circuit stations to practice self-regulation of mood.

Play Game

Motivation Stations

Learners participate in circuit stations to practice self-regulation of emotions.

Play Game

Red Food, Green Food

Learners play a modified game of Red Light, Green Light (Red Food, Green Food) to identify fit food choices.

Play Game

Stop and Think

Learners are introduced to “influencers” such as a person, place, thing, or mood. They will use movement to show if an influencer is helping them to make healthy choices.

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Sugar Land

Learners play a game to help them learn about foods and drinks without added sugar.

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Think fit. Be fit! Healthy Choice Stations

Learners practice healthy recharge, mood, food, and move choices at fit activity stations.

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Would You Rather?

Learners play “Would You Rather?” to build awareness about making healthy recharge, mood, food, and move choices.

Play Game