Game
In this PE game, learners play a modified game of Red-light, Green-light to learn about nutritious food choices.
Nutritious food choices are your body’s best fuel to go, grow, and know!
Say: Show your choice for each “Would you rather?” question.
Food is your body’s fuel! The more nutritious your food choices, the better your energy to move and think. You can think of a stoplight to help you make nutritious food choices.
Eat More: Green-light foods are best! They have the most nutrition for energy and growth and can be eaten anytime. Green-light foods are great fuel for your body and brain, so eat them often! Examples: fruits, vegetables, whole grains, low-fat milk, and lean meat.
Eat Some: Yellow-light foods do not keep you fueled up the way green-light foods do. They have more fat, added sugar, and/or calories than green-light foods. Eat yellow-light foods sometimes, but not for every meal. Examples: low-fat ice cream, pasta, fruit juice, fruits in syrup, cheese sauce, peanut butter, and white rice.
Eat Less: Red-light foods have the lowest nutritional value. Stop and think about your choice and eat the red-light foods least often. Examples: chips, candy, fried foods, cakes, donuts, and soda.
The number one thing you need to know is that green-light foods give you the most nutrition! There are no “good” foods or “bad” foods, but eating green-light foods is always a healthy choice for your body.
Today we are going to focus on identifying green-light foods and red-light foods while we play a game. This will help you know more about making nutritious food choices.
Play Red Food, Green Food at three levels of difficulty. To maximize participation, groups of three to six players play simultaneously. Choose one learner from each group to be the first group leader.
To begin, announce a movement for learners to demonstrate while they are moving for green-lights. Be sure to adapt the movement so that all learners can participate. No movements are associated with the red-light.
Play each level for 1 to 3 minutes. The teacher may serve as the leader to model each of the levels the first time through.
Alternate leaders for each level:
Level 1: No food cards are used. When the leader says “green-light,” learners hop (or teacher-selected adaptation) toward the leader. “Red-light” means don’t move. If a learner moves on a red-light command, they return to the starting point.
Level 2: Determine green-light/go movement. Leaders take turns drawing cards (and may choose the movement). Leaders draw a food card and say the food name along with the color. Green-light foods are go; Red-light foods are stop. Learners either go or stop depending on the card the leader draws and announces.
Level 3: Determine green-light/go movement. Leaders names a food (not on a card) and participants decide for themselves whether it is a green-light food or a red-light food. Learners either go or stop depending on if it is a green-light food or red-light food.
5. If time allows, rotate groups and repeat levels 2 and 3.
Note: For learners in grades 3-5, replace the activity portion of this game with the Stoplight Activity from fitClub. It has three categories of food choices (green, yellow, and red), rather than two (green and red). Additionally, the associated food cards give healthy eating tips.
What is your favorite green-light food?
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