Game

Fuel Tag

Learners play a tag game to spotlight fit food and drink choices.

Students running in gym game - Sanford fit

Key Message

fit food choices give your body and brain fuel to move and think!

Objectives

  1. Identify fruits, vegetables, grains, protein, milk, and water as fit food choices.
  2. Explain that fit food choices give their bodies fuel to move and think.
  3. Apply a variety of motor and manipulative skills to game play.

Preparation

  • Safety: Allow enough space to move freely and minimize collisions. Determine boundaries that are a safe distance from obstacles and walls.
  • Determine how you will group learners, using best practice guidelines from the Teacher's Guide.
  • Be prepared to demonstrate fitBoost brain break activity and fitFlow yoga.

Warm Up

Begin with a fitBoost.

,img

Captivate

Say: Show your choice for each “Would you rather...?” question.

  1. Would you rather eat a carrot or an apple? Do squats for picking carrots or jump high as if picking an apple
    from a tree branch, for apple.

  2. Would you rather have a lot of energy and move as fast as a cheetah or little energy and move slow as a snail?  Run in place at a fast pace for the cheetah or in slow motion for the snail.

  3.  If you were a rocket, would you want your fuel to give you a strong blastoff or a weak blastoff? Stand and flex your arms for a strong blastoff or stand and slump over for a weak blastoff.

Educate

Did you know that when you eat and drink, you are fueling your body and your brain?

Think of your body as a race car or a rocket. If you fill up with weak fuel, like junk food and sugary beverages, you just sputter along. However, if you choose strong fuel, like fruits, vegetables, whole grains, protein, milk, and water, you will have great energy.

The number one thing you need to know is that fit food choices are the best kinds of fuel for your body!

Today’s activity will help you learn about the food and beverage choices that are the best fuel for your body.

Activate

 fitGames activity diagram - Sanford fit

  1. Demonstrate and rehearse the predetermined locomotor skills for each round of the activity.

  2. Provide cue reminders for correct performance of the skill. Be prepared to change the locomotor movement when new taggers are selected.

  3. Review safety considerations for the activity. Remind learners about boundaries and the personal space of others.

  4. Select three or more volunteers to be taggers. Taggers represent foods with low nutritional value. While handing out the foam balls or noodles, designate the tagger as soda, donuts, chips, and/or candy.

  5. Taggers stand in middle of play area with a foam ball or pool noodle. Players stand at the start line  and try to cross to other side without being tagged.

  6. To begin play, announce a locomotor movement for players to use as they attempt to cross from one side of the activity area to the other, without being tagged.

  7. If tagged, the player goes to the garden to make a fit food choice, then returns to the starting point.

     • Carrots: Do 10 squats to dig carrots.
     • Spinach: Do 10 push-ups to pick spinach leaves.
     • Apples: Jump as high as you can to pick 10 apples.
     • Water: Do 10 jumps with a jump rope (garden hose!)
        or jump back and forth over the jump rope.

  8. When a player reaches the other side, they go down the fit sideline path and return to start. They may go as fast or slowly as they like down the path as long as they keep moving forward. Encourage players to make a mental note of how many times they cross the play area and go down the fit sideline path.

  9. After three to four minutes of play, assign new taggers. Challenge participants to beat their individual scores (successful number of times they pass the taggers) each round.

Close the Lesson

  1. Partner learners.

  2. Select a fitFlow card and complete the poses.

  3.  While stretching, discuss fit food (and beverage) choices for snacks and meals. What are the learners’ favorite fit foods?

  4. Assess understanding with the following questions:

    Q: What do fit food choices do for your body?
    A: fit food choices give you the best nutrition and energy to go, grow, and know.

    Q: Name some fit food choices.
    A: Fruits, vegetables, whole grains, protein, milk, and water.

    Q: How would you explain fit food choices to a family member?
    A: fit food choices give you the best nutrition and energy to go, grow, and know. Choices include fruits, vegetables, whole grain, protein, milk, and water.

    Q: Name some fit food choices you will make at lunch. For a snack? Meals at home?
    A: Fruits, vegetables, whole grain, protein, milk, and water.

  5. Use the Assessment Rubric (see Teacher's Guide) as a checklist to assess understanding, skill development, and personal responsibility.

Challenge

What is a fit food choice you will make after school today?

What You'll Need

Resources

Materials
  • Foam Balls
  • Jump ropes
  • Pool Noodles
  • fitBoost Cards
  • fitFlow Yoga Cards

Health Education Standards

  • Standard 1: Core concepts-Healthy Eating
  • Standard 4: Interpersonal Communication
  • Standard 5: Decision-Making

Social and Emotional Learning Competencies

  • Self-Awareness
  • Responsible Decision-Making

Extend the Lesson

  • The fit unit, Food Is a Kid's Fuel, provides multimedia lessons, activities, and challenges to help learners recognize fit food choices.

Adaptations and Modifications

  • Adjust locomotor skills and movement patterns to match the developmental levels of the children.
  • Modify game setup so that all children, regardless of age, size, ability or disability are able to participate.
  • Demonstrate the nutritional power of various foods. Place different foods in water, if they stay together, they usually are a fit food choice. Foods that do not maintain their shape are often processed foods and may not have as much nutritional power.
  • Work with the school cafeteria to identify and label fit food in the cafeteria.
  • Play a fit Workout video for activity warm up and cool down.