Game

Would You Rather?

Would you Rather? is a fun and engaging physical education game designed to teach learners about healthy choices through movement. The game involves a series of challenges that require students to use various movements and actions to represent different healthy behaviors.

Image of Would You Rather Game Feature Image

Key Message

Your choices help you to be healthy and fit!

Objectives

  1. Identify the four parts of fit: recharge, mood, food, and move.
  2. Identify recharge, mood, food, and move choices.
  3. Identify situations when a health-conscious decision proves to be beneficial.
  4. Apply a variety of motor skills and movement patterns throughout activity.

Preparation

  • Safety: Allow enough space to move freely and minimize collisions. 
  • Ensure equipment and materials are properly cleaned. 
  • Use cones or place markers to mark boundaries that are a safe distance from obstacles and walls.
  • Determine how you will group learners, using best practice guidelines from Effective Strategies for Grouping Learners.
  • Display the five fit posters.
  • Be prepared to demonstrate fitBoost activity and fitFlow yoga.

Warm Up

Begin with a fitBoost.

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Captivate

Say: Show your choice after I read each “Would you rather?” question.

  1. Would you rather climb a mountain or jump on a trampoline? Pretend you are climbing a mountain or jump as if you are on a trampoline.
     Seated version: move your arms like you are rock climbing, or move your arms like bouncing on a trampoline.

  2. Would you rather jog on the beach or sit by a campfire? Jog in place or move your arms as if jogging on a beach, or pretend you are jumping over a hot campfire.
    Seated version: move your arms as if you are swimming in the ocean, or sit and sway back and forth by the campfire.

  3. Would you rather fly like a butterfly or sit like an alligator? Wave your arms like a butterfly for the first choice, or hold your arms in front of you and move them like an alligator's mouth for the second choice.

Educate

(Show the orange fit poster.) Did you know that you make nearly 5,000 choices each day? Many of those choices have to do with your health. We are going to learn about healthy choices that affect both your body and brain.

The number one thing you need to know is that there are many times each day you can make healthy choices for your body and brain!

Today’s activity will help you recognize and decide between some common healthy choices.

Activate

Before playing the game:

  1. Demonstrate locomotor skills for each section. Modify to meet learners' needs, abilities, and interests
  2. Discuss safe boundaries and the personal space of others.
  3. Begin each set of “Would you rather?” questions with a short explanation of each part of fit.

    Recharge by finding healthy screen-free ways to relax and the get the sleep your body and brain need.
    Feelings and emotions put you in a mood. Your mood influences your choices and it changes throughout the day.
    Food is fuel for your body and brain. Make nutritious food and beverage choices to fuel your body and brain.
    Physical activity is essential for a healthy body and brain. Move many times, many ways, and in many places throughout the day.

  4. Pause after reading aloud each question and encourage learners to think about their choice. Optional reflection: Learners talk about their preferences with a partner or in a small group before making and demonstrating their choice.

Part 1 Recharge: Show the Recharge poster. Learners move to the left side of the activity area and do a left overhead stretch if they choose the first option or move to the right side of the activity area and do a right overhead stretch if they choose the second option. Read each question aloud and emphasize that in this activity, there is no right or wrong answer. You choose between two healthy choices; it is a personal choice and both lead to increasing your energy level.

  • When you need energy during the day, would you rather look up and watch clouds or read a book?
  • When you need energy during the day, would you rather draw a picture or play with a dog?
  • When you need energy during the day, would you rather work on a puzzle or take a short nap?
  • When you get ready to restore your energy at night, would you rather take a bath or take a shower?
  • When you get ready to restore your energy at night, would you rather stretch your body or sing a song?
  • Just before you go to bed at night, would you rather listen to a story or listen to music?

Summarize: To recharge your energy is to sleep from 9 to 12 hours each night and to relax (without screens) each day.

Part 2 Mood: Show the Mood poster. Learners do lunges or squats (seated exercise option: arm circles or upwards shoulder press) once they move to the left side of the activity area for the first option or to the right side for the second option. Read each question aloud and emphasize that in this activity, there is no right or wrong answer. You choose between two healthy choices; it is a personal choice and both lead to a healthy outcome:

  • When you feel tired, would you rather stretch or go for a walk?
  • When you feel calm, would you rather play a board game or read?
  • When you feel bored, would you rather relax and draw a picture or play outside?
  • When you feel frustrated, would you rather ride your bike or talk to a parent or friend?
  • When you feel happy, would you rather play with a pet or lie in the grass and watch clouds?

Summarize: Feelings and emotions, such as happy, sad, frustrated, tired, or excited, put you in a mood. Your mood influences your decisions. Aim to identify, and cope with your emotions - this will help to manage feelings and make healthy choices.

Part 3 Food: Show the Food poster. Learners move backward to the left side of the activity area for the first option or gallop to the right side for the second option (seated exercise option: arm raises to the side or arm raises to the front). Read each question aloud and emphasize that in this activity, there is no right or wrong answer. You choose between two healthy choices; it is a personal choice and both lead to a healthy fueling strategy for your body and brain.

  • Would you rather eat an apple or string cheese?
  • Would you rather drink a glass of milk or water?
  • Would you rather eat chicken or fish for your next meal?
  • Would you rather eat an orange or a handful of grapes?
  • Would you rather eat yogurt or oatmeal for breakfast?

Summarize: Food is fuel for your body and mind. The better your fuel choices, the better your energy and health. Eating fruits and vegetables and drinking water and milk instead of having sugary foods and drinks are great ways to “Think Your Food.” 

Part 4 Move: Show the Move poster. Learners do high knees once they move to the left side of the activity area for the first option or do jumping jacks once they get to the right side for the second option (seated exercise option: bicep curl or overhead triceps curl). Read each question aloud and emphasize that in this activity, there is no right or wrong answer. You choose between two healthy choices; it is a personal choice and both lead to staying active.

  • Would you rather fish at a lake or ride a scooter?
  • Would you rather play catch or run around the block?
  • Would you rather walk around your neighborhood or make up a dance?
  • Would you rather go rock climbing or walk a dog in the park?
  • Would you rather ride a bike or play at a playground?

Summarize: Move means to be active throughout your day. Find many moments and many fun ways to move! 

Close the Lesson

  1. Partner learners.
  2. Select a fitFlow card and complete poses.
  3. While stretching, ask learner pairs to discuss the activity. 

    Q: What was our lesson about today?
    A: Making healthy choices that will help our body and brain. 

    Q: Ask for examples of health-related decisions (i,e., recharge, mood, food, and move choices) learners might make at different times during the day. 
    A: Eating breakfast, active play at recess, playing instead of screen time after school, bedtime routines, etc.

    Q: Ask learners to give examples of people whom they would go to for help with a health-related decision.
    A: Trusted adults and professionals who can serve as a health helper. (i.e., family, teachers, PE teacher, counselor, school nurse, food service helpers, etc.).

Challenge

Name a healthy choice you will make after school today.

Health Education Standards

  • Standard 1: Use functional health information to support health and well-being.
  • Standard 7: Demonstrate practices and behaviors to support health and well-being.
  • Standard 8: Advocate to promote health and well-being for self and others.

Social and Emotional Learning Competencies

  • Responsible Decision-Making
  • Self-Awareness
  • Self-Management

Physical Education Standards

  • Standard 1: Develops a variety of motor skills. 
  • Standard 2: Applies knowledge related to movement and fitness concepts.
  • Standard 3: Develops social skills through movement.

Extend the Lesson

Adaptations and Modifications

  • Adapt locomotor skills and movement patterns to learners' needs, interests, and abilities. Read our full list of inclusive ideas for Adapting Games for Every Learner.
  • Seated Exercise: Add exercise options that focus on arm muscle strength, such as arm raises, shoulder press, and bicep curls.
  • Sensory Modifications: Have multiple play areas, breaking the large group into smaller groups. Each smaller group participates in the same game at the same time, but smaller groups can be less overwhelming. 
  • Use one of our short videos for your daily warmup or cooldown!

 

Take me to the full list of fitGames.

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