Game

Skip the Screens

Rotate through station activities to learn about healthy choices to replace screen time.

Kids playing Rock, Paper, Scissors

Key Message

Skip the screens and make a fit choice!

Objectives

  1. Identify “screen time” as time spent on electronic devices.
  2. Identify a minimum of 3 physical activity choices to replace screen time.
  3. Apply a variety of motor skills and movement patterns to station activities.

Preparation

  • Safety: Allow enough space to move freely and minimize collisions.
  • Ensure equipment and materials are properly cleaned. 
  • Determine boundaries that are a safe distance from obstacles and walls.
  • Determine how you will group learners, using best practice guidelines from the Teacher's Guide.
  • Set up cones and Skip the Screens Move Cards  throughout the activity area (see Activity instructions and diagram.)
  • Be prepared to demonstrate fitBoost activity and fitFlow yoga.
  • Share the Family Fun Jar Décor Kit with families for fun activity ideas that families can do to replace screen time.

Warm Up

Begin with a fitBoost.

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Captivate

Partner learners. Use guidelines in Teacher's Guide for options to set up partners. Learners stand on opposite sides of a line, approximately 10 to15 feet apart. Call out an action from the list below. Learners then walk (or teacher-selected locomotor movement) to the center to meet their partner. After completing the action, each partner returns to their original place.

Say: Let’s talk about how we can move throughout the day!

  1. Meet your partner in the middle and tell them your favorite recess game, then do a right-handed high five or elbow bump and go back to your starting place.

  2. Meet your partner in the middle and tell them your favorite PE activity, then do a right-handed high five, and follow with a left-handed high five (or right and left elbow bumps).

  3. Meet your partner in the middle and tell them your favorite physical activity when you are not at school. Do a right-handed high five, and a left-handed high five, and a two-handed high five (or elbow bumps)!

Educate

You just told each other about ways you choose to be active. Did anyone mention a video game, TV, computer, or another form of screen time?

Screen time can interfere with physical activity. Today we are going to learn more about all the things we can do, instead of screen time, to move throughout the day. 

The number one thing you need to know is that replacing screen time with physical activity will benefit your body and brain!

Let’s get moving!

Activate

Diagram showing activity area set up

  1. Place a Skip the Screens Move Card underneath cones with throughout the activity area. Set up enough cones so learners work in pairs. Depending on the number of learners, you may have more than one cone for each activity:
  • Skip around the play area.
  • Go get a drink of water.
  • Bounce-pass a ball.
  • Jump rope (or jump over ropes).
  • Toss a beanbag.
  • Walk backward around the play area.
  • Toss and catch scarves.
  • Do a Hula-Hoop dance with your partner.
  • Do a yoga flow. (Include a fitFlow yoga card.)
  • Do a fitBoost. (Include a set of three fitBoost cards.)

  1. Play music. Learners mingle around the cones. When the music stops, they go to the nearest cone, only 2 people per cone.

  2. Play a round of Rock, Paper, Scissors. The person who doesn’t win flips the cone to reveal the task. Partners complete the task together.

  3. After 1 to 2 minutes, play music again to signal partners to high five or elbow bump one another, then begin to walk and mingle again.

  4. When the music stops, learners pair with a new partner and repeat the Rock, Paper, Scissors activity. Again, the person who doesn’t win flips the cone, and the partners complete the task.

  5. Continue play for allotted time.

Close the Lesson

  1. Partner learners.

  2. Select a fitFlow card and complete poses.

  3. While stretching, ask learners to reflect on the many ways they moved during the activity. Point out that each activity was something they can do to replace screen time. 

    Q: Today, I was a health helper who helped you learn about ways to replace screen time with healthy movement activities. Can you name some other health helpers that can help you make healthy choices?
    A: Trusted adults and professionals who can serve as health helpers. (e.g., family, teachers, PE teacher, counselor, school nurse, food service helpers, etc.).

    Q: What was our lesson about today? 
    A: Replacing screen time with an activity.
         
    Q: Tell your partner 3 things you can do to replace screen time.
    A: Listen for examples of physical activities that can be easily done throughout the day.

  4. Use the Assessment Rubric (see Teacher's Guide) as a checklist to assess understanding, skill development, and personal responsibility.

Challenge

Name 3 ways you will move today.

Health Education Standards

  • Standard 1: Core Concepts-Promoting physical activity
  • Standard 2: Analyze influences
  • Standard 6: Goal setting
  • Standard 7: Practice health-enhancing behaviors
  • Standard 8: Advocate for health

Social and Emotional Learning Competencies

  • Responsible Decision-Making

Physical Education Standards

  • Standard 1: Motor skills and movement patterns
  • Standard 3: Health-enhancing physical fitness
  • Standard 4: Responsible personal and social behavior
  • Standard 5: Value of physical activity for health, enjoyment, social interaction

Extend the Lesson

Adaptations and Modifications

 

Take me to the full list of fitGames.

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